Blade of Reversal (Round 1)
A downloadable game
IM sorry the webGL file didn't work. Please download it and try it anyways!
Submission: https://itch.io/jam/gdko-2025-round-1/rate/3229152
THIS IS A PROTOTYPE, GAMEPLAY / VISUALS ARE NOT COMPLETE
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or ESC
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Blade Of Reversal, you are a samurai tasked with mastering the art of defense. Your goal is to block, parry, and reflect incoming arrows with precision.
- Perfect Blocks: Time your blocks perfectly to slow down time.
- Reflect Arrows: Use your sword to send arrows back at enemies.
- Stamina Management:
- Blocking consumes stamina.
- Parrying restores stamina.
Can you survive the relentless onslaught and prove yourself as a master of defense? Master the timing, reflect the arrows, and defend your honor!
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Does it align with the task? Absolutely. The game’s focus on precise blocking and parrying fits the theme.
How well is the core mechanic implemented? Blocking and parrying feel smooth and rewarding. Blocking uses stamina, while parrying restores it and reflects attacks, creating a satisfying game loop.
Do the mechanics work together? Yes. Stamina management complements the block and parry mechanics, adding strategy and depth to every move. (Will be tweaked in the future)
Is there a sense of progression? Right now, endless waves encourage skill mastery and to get the most amount of kills. In the future, story-driven stages and unlockable abilities will make progression even more engaging.
Should this game be developed further?
Definitely. The strong mechanics, samurai theme, and planned improvements make this a game with great potential.
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Feedback is appreciated, good and bad. Give me your future ideas!
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https://itch.io/jam/gdko-2025-round-1/rate/3229152
Give feedback here or in the GDKO discord :)
try adding an notification system
Can you explain further? What type of notifications? :)
it notifies you of where the arrows are coming from
for example if it comes from your right side there's an arrow that tells you the general direction of where its coming from